The download is available via the Kokua downloads wiki. Own voice dot and speaker indicator no longer shown over avatar’s head (via Firestorm)Īgain, please read the release notes for all changes, updates and known issues with this release.
The built-in AO now shows which animation is playing.Media playback functionality, including in the chat / IM floater.Advanced and Develop menus updated with new functionality and more relevant HUDs.OSX send and receive buffer size has been increased for better network performance.Support for OSX 10.12, with a minimum requirement of OSX 10.9.
System gamma of 1.8 has not been used by Apple since Mac OSX 10.6
This update see the removal of all code which facilitated the switch between logging-in to Second Life or to OpenSim grids, and brings this viewer to parity with the Second Life 4.1.1 code base and with RLV-2.9.20.1.
However, this shouldn’t be taken to mean that the OpenSim viewer will not be implementing changes made to the SL viewer simply that only those changes which make sense to adopt will be carried forward into the OpenSim variant. While the ability to log on to Second Life is present, Jelly Doll support is not, and we expect more wandering away from Second Life as new features such as Bento Joints, and server infrastructure removal take place. The reason for the split appears to be the increasing complexities in having a unified viewer code set supporting both OpenSim and Second Life, with Nicky noting: The default grid is set to 3rd Rock Grid as their support for Kokua and Imprudence extends back a number of years with the Hoagie sim contribution. This viewer is for OpenSim grids and is branched off at Kokua version 4.0.2. Gavin Hird (macOS) is the lead developer for KokuaOS. The announcement came on Monday, September 26th, with lead developer Nicky Perian announcing the initial release of KokuaOS-4.3 in a blog post thus: Kokua, the viewer 4-style Second Life and OpenSim viewer has forked development between the two platforms.